Three is the maximum, and what the game expects/encourages you to have. You can't get anymore. You should be level 16 before leaving, since enemies in the next part start at level 16. I reached level 16 without even stepping foot into the Blackpits, and there were other things I didn't do, so there should be more than enough XP.
First of all - I set a few goals: a) "Hammered achievement" as early as possible. b) All quests in Act 1 solved. c) Cat must be saved. d) Alexandar must die twice from death fog. e) Maximizing the outcome from the soul containers in crazy Trompdoys cave (I will create a post about this later) So, here is how it's done (you need to focus a lot
In Divinity Original Sin 2 players are literally overflown with hundreds of items of varied usefulness. However, there are two without which the game is much more difficult. Those items are a shovel and a bedroll. This page of the guide contains tips on how to find both items, and explains their use. These are the steps that worked for me: 1) Sneak up to the small voidlings (sneak shows you the sight cones). The small ones appear to be blind so just ensure you cannot be spotted when you use tornado to clear up as much deathfog as possible. Destroy any deathfog barrels in sight (more deathfog pours out). 1 CAN'T: Gareth. Gareth is a leader and a fighter who works alongside the group in the main story for a while. Gareth is an emotional man who wants to set straight any unearthly and unjust matters. He is stalwart and stubborn and, though prone to bouts of moodiness, can be a little cinnamon roll all the same.

Hollow Marshes. Loot the magisters slightly north and read the letter on them to learn the Seekers are southeast. Head northwest to find Zaleskar who will sell you Sundering Cleaver and Commander

From the dining room, enter the "Armaments of the One" and fight the automatons. Make sure you kill the big one last, because when he dies, all the others die too. Collect the other part of the Swornbreaker off his body. Give both parts of the Swornbreaker to Almira.
This mod adds more than 1600 new crafting recipes; more than 550 new items; new mechanics like armor dyeing, elemental swords, craftable new unique armors, weapons and accessories, Quality of Life additions like bags, chests, moveable crafting stations to the game. Note: Works on previous saves. Here is the recipe list for the mod with separate By the time I go to the academy I've killed nearly everyone on the isle. I see you have Lohse in your party. Don't let her near Sallow Man when you talk to him for the first time. "Build a man a fire, keep him warm for a day. Set a man on fire, keep him warm for the rest of his life." No, no trick. You just have to poke around and explore. But generally the level of enemies will be mostly the same in general areas. So if levels are 16 at that area, then just go somewhere else. It seems overwhelming at first but usually all it takes is a bit of exploration and you find a good area. Honestly you can kinda ignore the quest log

Complete Guide through Nameless IsleNameless Isle most important things to doDivinity: Original Sin - Most important things on the Nameless IsleDivinity: Ori

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  • divinity original sin 2 act 1 checklist